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lordikon wrote:There is no editor at this point, one was planned, but the people working on it quit.
There is a 'scale' parameter where terrain is loaded (I believe in SampleScene.cs). Setting it to '1' if it isn't already will shrink the size of the terrain. Also, I believe the terrain is set to Medium LOD right now, setting it to High or Highest will result in at least 4 times as much detail/polys.
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