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Editable ROAM Landscape (Quadtree-based)

Wish the engine had a specific feature? Post your requests here, you will be heard. :)

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Editable ROAM Landscape (Quadtree-based)

Postby moitoius on Tue Oct 07, 2008 11:23 am

Hi All,

I am currently making a remake of Populous III: The Beginning (called Born Again). For it I needed an editable terrain with dynamic LOD.

The main problem is that all the terrains I could find were optimized for longer loads (which means that changing them would be slow), so I decided to try my hand at making my own.

Well in any case, I have some good results so far over at my blog. Is there any chance I could get a 'sandbox' in the repo so I can keep the code safe and public? I do suppose the most sensible project to contribute to would be yours.

My cp username is 'moitoius'.
moitoius
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Postby lordikon on Wed Oct 08, 2008 11:45 pm

If you get a SourceForge account I can add a branch to the repository that you can work within.
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lordikon
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